Game Overview:

  • Objective:
    • Move a player block around the screen, attaching to other blocks (similar to Tetris shapes). 
    • The goal is to collect blocks and form a 4x4 grid of squares. Once you form a 4x4 structure, all attached blocks are erased and you score 40 points per block that was attached to the player
    • The game starts calmly and  gets harder and faster as the time progress.
    • Be careful, if you are not fast enough you will disappear at the top of the screen and lose
    • Help the main block travel through the endless scroll of Tetris until the time runs out.

Gameplay Instructions:

  • Movement:
    • Use the arrow keys to move your block around.
    • Move in four directions (up, down, left, right) across the grid.
  • Attaching Blocks:
    • Press the space bar to attach to nearby blocks (color blocks). When your player block is touching any other block that is not grey, pressing the space bar will attach it.
    • Blocks attached to the player can continue to attach to other blocks if their connectors align.
    • Avoid grey blocks as they are obstacles
    • Don't grow too big or you may be consumed by the block storm.
  • Goal:
    • Try to form a 4x4 grid of blocks. When you succeed, all attached blocks will disappear and score points.
    • Survive until the time runs out to fulfill you block's purpose.

Game Elements:

  • Free Blocks:
    • Tetris-like blocks spawn at random locations, and the player can attach these blocks.
    • Blocks vary in size and shape.
  • Collisions:
    • The player and attached blocks can collide with other blocks or boundaries, preventing movement in certain directions.


  • Made with Godot 4.3
  • Art was made using Aseprite
  • 8 bit music inspired in Don't Fear the Reaper by blue oyster cult
Updated 18 hours ago
Published 2 days ago
StatusReleased
PlatformsHTML5
AuthorHnix
GenrePlatformer
TagsTetris

Leave a comment

Log in with itch.io to leave a comment.